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Muscle Band

T common icon helditem MuscleBand.pngMuscle Band
Held Item
Increases basic attack damage.

Duplicate Trade-in for
30 x Item Enhancer.


T common icon helditem MuscleBand.png

T MuscleBand A.pngMuscle Band

Item : Muscle Band
Total Cost 1-30:
300 x Item Enhancers
Level Atk Attack Speed Cost Calc Active Passive
1 +3 +1% 2 Damage = 100 + ( 0% * [Atk] )
2 +3 +1% 2 Damage = 100 + ( 0% * [Atk] )
3 +4 +1% 2 Damage = 100 + ( 0% * [Atk] )
4 +4 +2% 2 Damage = 100 + ( 0% * [Atk] )
5 +5 +2% 2 Damage = 100 + ( 0% * [Atk] )
6 +5 +2% 4 Damage = 100 + ( 0% * [Atk] )
7 +6 +2% 4 Damage = 100 + ( 0% * [Atk] )
8 +6 +3% 4 Damage = 100 + ( 0% * [Atk] )
9 +7 +3% 4 Damage = 100 + ( 0% * [Atk] )
10 +7 +3% 4 Damage = 200 + ( 0% * [Atk] )
11 +7 +3% 6 Damage = 200 + ( 0% * [Atk] )
12 +7 +3% 6 Damage = 200 + ( 0% * [Atk] )
13 +8 +3% 6 Damage = 200 + ( 0% * [Atk] )
14 +8 +4% 6 Damage = 200 + ( 0% * [Atk] )
15 +9 +4% 6 Damage = 200 + ( 0% * [Atk] )
16 +9 +4% 8 Damage = 200 + ( 0% * [Atk] )
17 +10 +4% 8 Damage = 200 + ( 0% * [Atk] )
18 +10 +5% 8 Damage = 200 + ( 0% * [Atk] )
19 +11 +5% 8 Damage = 200 + ( 0% * [Atk] )
20 +11 +5% 8 Damage = 300 + ( 0% * [Atk] )
21 +11 +5% 16 Damage = 300 + ( 0% * [Atk] )
22 +11 +5% 16 Damage = 300 + ( 0% * [Atk] )
23 +12 +5% 16 Damage = 300 + ( 0% * [Atk] )
24 +12 +6% 16 Damage = 300 + ( 0% * [Atk] )
25 +13 +6% 16 Damage = 300 + ( 0% * [Atk] )
26 +13 +6% 24 Damage = 300 + ( 0% * [Atk] )
27 +14 +6% 24 Damage = 300 + ( 0% * [Atk] )
28 +14 +7% 24 Damage = 300 + ( 0% * [Atk] )
29 +15 +7% 24 Damage = 300 + ( 0% * [Atk] )
30 +15 +7% 24 Damage = 300 + ( 0% * [Atk] )