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Shell Bell

T common icon helditem ShellBell.pngShell Bell
Held Item
Restores some of the Pokémon’s HP whenever it successfully lands a move.

Duplicate Trade-in for
30 x Item Enhancer.


T common icon helditem ShellBell.png

T ShellBell A.pngShell Bell

Item : Shell Bell
Total Cost 1-30:
300 x Item Enhancers
Level Sp.Atk Cooldown Reduction Cost Calc Active Passive
1 +6 +0% 2 Heal = 45 + ( 0% * [Atk] )
2 +6 +1% 2 Heal = 45 + ( 0% * [Atk] )
3 +7 +1% 2 Heal = 45 + ( 0% * [Atk] )
4 +7 +1% 2 Heal = 45 + ( 0% * [Atk] )
5 +8 +1% 2 Heal = 45 + ( 0% * [Atk] )
6 +8 +1% 4 Heal = 45 + ( 0% * [Atk] )
7 +9 +1% 4 Heal = 45 + ( 0% * [Atk] )
8 +9 +1% 4 Heal = 45 + ( 0% * [Atk] )
9 +11 +1% 4 Heal = 45 + ( 0% * [Atk] )
10 +11 +2% 4 Heal = 60 + ( 0% * [Atk] )
11 +12 +2% 6 Heal = 60 + ( 0% * [Atk] )
12 +12 +2% 6 Heal = 60 + ( 0% * [Atk] )
13 +13 +2% 6 Heal = 60 + ( 0% * [Atk] )
14 +13 +2% 6 Heal = 60 + ( 0% * [Atk] )
15 +15 +2% 6 Heal = 60 + ( 0% * [Atk] )
16 +15 +2% 8 Heal = 60 + ( 0% * [Atk] )
17 +16 +2% 8 Heal = 60 + ( 0% * [Atk] )
18 +16 +3% 8 Heal = 60 + ( 0% * [Atk] )
19 +17 +3% 8 Heal = 60 + ( 0% * [Atk] )
20 +17 +3% 8 Heal = 75 + ( 0% * [Atk] )
21 +18 +3% 16 Heal = 75 + ( 0% * [Atk] )
22 +18 +3% 16 Heal = 75 + ( 0% * [Atk] )
23 +20 +3% 16 Heal = 75 + ( 0% * [Atk] )
24 +20 +3% 16 Heal = 75 + ( 0% * [Atk] )
25 +21 +3% 16 Heal = 75 + ( 0% * [Atk] )
26 +21 +4% 24 Heal = 75 + ( 0% * [Atk] )
27 +22 +4% 24 Heal = 75 + ( 0% * [Atk] )
28 +22 +4% 24 Heal = 75 + ( 0% * [Atk] )
29 +24 +4% 24 Heal = 75 + ( 0% * [Atk] )
30 +24 +4% 24 Heal = 75 + ( 0% * [Atk] )